Now this is far from the norm in game development. Most studios, including indie developers, use popular game engines such as Unity, Unreal, or Game Maker. These tools have large, established user bases, 3D editor environments, and asset stores where you can buy existing content for your game such as 3D graphics or menu systems.
So why did we choose to strike out on our own using HTML5 and our custom engine? Well, there’s a few reasons, actually:
Of course, there are downsides to HTML5 as well:
So now that we’ve talked about the why of choosing web tech, what about the how? That will be the subject of my next post. Keep tuned, curious friends!
-- Written by Jesse